Loading...
Searching...
No Matches
AccelByte.Api.CloudSave Member List

This is the complete list of members for AccelByte.Api.CloudSave, including all inherited members.

BulkGetGameRecords(string[] keys, ResultCallback< GameRecords > callback)AccelByte.Api.CloudSaveinline
BulkGetOtherPlayerPublicRecordKeys(string userId, ResultCallback< PaginatedBulkGetPublicUserRecordKeys > callback, int offset=0, int limit=20)AccelByte.Api.CloudSaveinline
BulkGetOtherPlayerPublicRecords(string userId, BulkGetRecordsByKeyRequest data, ResultCallback< UserRecords > callback)AccelByte.Api.CloudSaveinline
BulkGetPublicUserRecord(string key, string[] userIds, ResultCallback< UserRecords > callback)AccelByte.Api.CloudSaveinline
BulkGetUserRecords(string[] keys, ResultCallback< UserRecords > callback)AccelByte.Api.CloudSaveinline
DeleteGameRecord(string key, ResultCallback callback)AccelByte.Api.CloudSaveinline
DeleteUserRecord(string key, ResultCallback callback)AccelByte.Api.CloudSaveinline
GetGameRecord(string key, ResultCallback< GameRecord > callback)AccelByte.Api.CloudSaveinline
GetPublicUserRecord(string key, string userId, ResultCallback< UserRecord > callback)AccelByte.Api.CloudSaveinline
GetUserRecord(string key, ResultCallback< UserRecord > callback)AccelByte.Api.CloudSaveinline
IdValidator (defined in AccelByte.Core.WrapperBase)AccelByte.Core.WrapperBaseprotected
ReplaceGameRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback)AccelByte.Api.CloudSaveinline
ReplaceGameRecordCheckLatest(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback callback)AccelByte.Api.CloudSaveinline
ReplaceGameRecordCheckLatest(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier)AccelByte.Api.CloudSaveinline
ReplaceUserRecord(string key, Dictionary< string, object > recordRequest, bool isPublic, ResultCallback callback)AccelByte.Api.CloudSaveinline
ReplaceUserRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback, bool isPublic=false)AccelByte.Api.CloudSaveinline
ReplaceUserRecord(string key, bool setPublic, Dictionary< string, object > recordRequest, ResultCallback callback)AccelByte.Api.CloudSaveinline
ReplaceUserRecordCheckLatest(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback callback)AccelByte.Api.CloudSaveinline
ReplaceUserRecordCheckLatest(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier)AccelByte.Api.CloudSaveinline
ReplaceUserRecordCheckLatestWithResponse(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback< ConcurrentReplaceUserRecordResponse > callback)AccelByte.Api.CloudSaveinline
ReplaceUserRecordCheckLatestWithResponse(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback< ConcurrentReplaceUserRecordResponse > callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier)AccelByte.Api.CloudSaveinline
SaveGameRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback)AccelByte.Api.CloudSaveinline
SaveUserRecord(string key, Dictionary< string, object > recordRequest, bool isPublic, ResultCallback callback)AccelByte.Api.CloudSaveinline
SaveUserRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback, bool isPublic=false)AccelByte.Api.CloudSaveinline