This is the complete list of members for AccelByte.Api.CloudSave, including all inherited members.
| BulkGetGameRecords(string[] keys, ResultCallback< GameRecords > callback) | AccelByte.Api.CloudSave | inline |
| BulkGetOtherPlayerPublicRecordKeys(string userId, ResultCallback< PaginatedBulkGetPublicUserRecordKeys > callback, int offset=0, int limit=20) | AccelByte.Api.CloudSave | inline |
| BulkGetOtherPlayerPublicRecords(string userId, BulkGetRecordsByKeyRequest data, ResultCallback< UserRecords > callback) | AccelByte.Api.CloudSave | inline |
| BulkGetPublicUserRecord(string key, string[] userIds, ResultCallback< UserRecords > callback) | AccelByte.Api.CloudSave | inline |
| BulkGetUserRecords(string[] keys, ResultCallback< UserRecords > callback) | AccelByte.Api.CloudSave | inline |
| DeleteGameRecord(string key, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| DeleteUserRecord(string key, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| GetGameRecord(string key, ResultCallback< GameRecord > callback) | AccelByte.Api.CloudSave | inline |
| GetPublicUserRecord(string key, string userId, ResultCallback< UserRecord > callback) | AccelByte.Api.CloudSave | inline |
| GetUserRecord(string key, ResultCallback< UserRecord > callback) | AccelByte.Api.CloudSave | inline |
| IdValidator (defined in AccelByte.Core.WrapperBase) | AccelByte.Core.WrapperBase | protected |
| ReplaceGameRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| ReplaceGameRecordCheckLatest(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| ReplaceGameRecordCheckLatest(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecord(string key, Dictionary< string, object > recordRequest, bool isPublic, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback, bool isPublic=false) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecord(string key, bool setPublic, Dictionary< string, object > recordRequest, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecordCheckLatest(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecordCheckLatest(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecordCheckLatestWithResponse(string key, DateTime lastUpdated, Dictionary< string, object > recordRequest, ResultCallback< ConcurrentReplaceUserRecordResponse > callback) | AccelByte.Api.CloudSave | inline |
| ReplaceUserRecordCheckLatestWithResponse(int tryAttempt, string key, Dictionary< string, object > recordRequest, ResultCallback< ConcurrentReplaceUserRecordResponse > callback, Func< Dictionary< string, object >, Dictionary< string, object > > payloadModifier) | AccelByte.Api.CloudSave | inline |
| SaveGameRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| SaveUserRecord(string key, Dictionary< string, object > recordRequest, bool isPublic, ResultCallback callback) | AccelByte.Api.CloudSave | inline |
| SaveUserRecord(string key, Dictionary< string, object > recordRequest, ResultCallback callback, bool isPublic=false) | AccelByte.Api.CloudSave | inline |