Loading...
Searching...
No Matches
AccelByte.Api.Session Member List

This is the complete list of members for AccelByte.Api.Session, including all inherited members.

CancelPartyInvitation(string partyId, string userId, ResultCallback callback) (defined in AccelByte.Api.Session)AccelByte.Api.Sessioninline
CreateGameSession(SessionV2GameSessionCreateRequest request, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
CreateParty(SessionV2PartySessionCreateRequest request, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
DeleteGameSession(string sessionId, ResultCallback callback)AccelByte.Api.Sessioninline
GenerateNewGameSessionCode(string sessionId, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
GenerateNewPartyCode(string partyId, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
GetGameSessionDetailsByPodName(string podName, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
GetGameSessionDetailsBySessionId(string sessionId, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
GetPartyDetails(string partyId, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
GetPlayerAttributes(ResultCallback< PlayerAttributesResponseBody > callback)AccelByte.Api.Sessioninline
GetRecentPlayers(ResultCallback< SessionV2RecentPlayers > callback)AccelByte.Api.Sessioninline
GetRecentPlayers(GetRecentPlayersOptionalParameters optionalParameters, ResultCallback< SessionV2RecentPlayers > callback)AccelByte.Api.Sessioninline
GetUserGameSessions(SessionV2StatusFilter? statusFilter, SessionV2AttributeOrderBy? orderBy, bool? sortDesc, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback)AccelByte.Api.Sessioninline
GetUserParties(ResultCallback< PaginatedResponse< SessionV2PartySession > > callback)AccelByte.Api.Sessioninline
IdValidator (defined in AccelByte.Core.WrapperBase)AccelByte.Core.WrapperBaseprotected
InviteUserToGameSession(string sessionId, string userId, ResultCallback callback)AccelByte.Api.Sessioninline
InviteUserToGameSession(string sessionId, string userId, InviteUserToGameSessionOptionalParameters optionalParameters, ResultCallback callback)AccelByte.Api.Sessioninline
InviteUserToParty(string partyId, string userId, ResultCallback callback)AccelByte.Api.Sessioninline
InviteUserToParty(string partyId, string userId, InviteUserToPartyOptionalParameters optionalParameters, ResultCallback callback)AccelByte.Api.Sessioninline
JoinGameSession(string sessionId, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
JoinGameSessionByCode(string code, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
JoinParty(string partyId, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
JoinPartyByCode(string code, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
KickUserFromGameSession(string sessionId, string userId, ResultCallback callback)AccelByte.Api.Sessioninline
KickUserFromParty(string partyId, string userId, ResultCallback< SessionV2PartySessionKickResponse > callback)AccelByte.Api.Sessioninline
LeaveGameSession(string sessionId, ResultCallback callback)AccelByte.Api.Sessioninline
LeaveParty(string partyId, ResultCallback callback)AccelByte.Api.Sessioninline
PatchGameSession(string sessionId, SessionV2GameSessionUpdateRequest request, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
PatchUpdateParty(string partyId, SessionV2PartySessionUpdateRequest request, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
PromoteUserToGameSessionLeader(string sessionId, string leaderId, ResultCallback< SessionV2GameSession > callback)AccelByte.Api.Sessioninline
PromoteUserToPartyLeader(string partyId, string leaderId, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline
QueryGameSession(Dictionary< string, object > request, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback)AccelByte.Api.Sessioninline
QueryGameSession(GameSessionQuery query, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback)AccelByte.Api.Sessioninline
QueryGameSession(GameSessionQuery query, QueryGameSessionOptionalParameters optionalParameters, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback)AccelByte.Api.Sessioninline
RejectGameSessionInvitation(string sessionId, ResultCallback callback)AccelByte.Api.Sessioninline
RejectPartyInvitation(string partyId, ResultCallback callback)AccelByte.Api.Sessioninline
ResetPlayerAttributes(ResultCallback callback)AccelByte.Api.Sessioninline
RevokeGameSessionCode(string sessionId, ResultCallback callback)AccelByte.Api.Sessioninline
RevokePartyCode(string sessionId, ResultCallback callback)AccelByte.Api.Sessioninline
StorePlayerAttributes(PlayerAttributesRequestBody requestBody, ResultCallback< PlayerAttributesResponseBody > callback)AccelByte.Api.Sessioninline
UpdateLeaderStorage(string sessionId, JObject data, ResultCallback< JObject > callback)AccelByte.Api.Sessioninline
UpdateMemberStorage(string sessionId, JObject data, ResultCallback< JObject > callback)AccelByte.Api.Sessioninline
UpdateParty(string partyId, SessionV2PartySessionUpdateRequest request, ResultCallback< SessionV2PartySession > callback)AccelByte.Api.Sessioninline