This is the complete list of members for AccelByte.Api.Session, including all inherited members.
| CancelPartyInvitation(string partyId, string userId, ResultCallback callback) (defined in AccelByte.Api.Session) | AccelByte.Api.Session | inline |
| CreateGameSession(SessionV2GameSessionCreateRequest request, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| CreateParty(SessionV2PartySessionCreateRequest request, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| DeleteGameSession(string sessionId, ResultCallback callback) | AccelByte.Api.Session | inline |
| GenerateNewGameSessionCode(string sessionId, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| GenerateNewPartyCode(string partyId, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| GetGameSessionDetailsByPodName(string podName, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| GetGameSessionDetailsBySessionId(string sessionId, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| GetPartyDetails(string partyId, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| GetPlayerAttributes(ResultCallback< PlayerAttributesResponseBody > callback) | AccelByte.Api.Session | inline |
| GetRecentPlayers(ResultCallback< SessionV2RecentPlayers > callback) | AccelByte.Api.Session | inline |
| GetRecentPlayers(GetRecentPlayersOptionalParameters optionalParameters, ResultCallback< SessionV2RecentPlayers > callback) | AccelByte.Api.Session | inline |
| GetUserGameSessions(SessionV2StatusFilter? statusFilter, SessionV2AttributeOrderBy? orderBy, bool? sortDesc, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback) | AccelByte.Api.Session | inline |
| GetUserParties(ResultCallback< PaginatedResponse< SessionV2PartySession > > callback) | AccelByte.Api.Session | inline |
| IdValidator (defined in AccelByte.Core.WrapperBase) | AccelByte.Core.WrapperBase | protected |
| InviteUserToGameSession(string sessionId, string userId, ResultCallback callback) | AccelByte.Api.Session | inline |
| InviteUserToGameSession(string sessionId, string userId, InviteUserToGameSessionOptionalParameters optionalParameters, ResultCallback callback) | AccelByte.Api.Session | inline |
| InviteUserToParty(string partyId, string userId, ResultCallback callback) | AccelByte.Api.Session | inline |
| InviteUserToParty(string partyId, string userId, InviteUserToPartyOptionalParameters optionalParameters, ResultCallback callback) | AccelByte.Api.Session | inline |
| JoinGameSession(string sessionId, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| JoinGameSessionByCode(string code, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| JoinParty(string partyId, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| JoinPartyByCode(string code, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| KickUserFromGameSession(string sessionId, string userId, ResultCallback callback) | AccelByte.Api.Session | inline |
| KickUserFromParty(string partyId, string userId, ResultCallback< SessionV2PartySessionKickResponse > callback) | AccelByte.Api.Session | inline |
| LeaveGameSession(string sessionId, ResultCallback callback) | AccelByte.Api.Session | inline |
| LeaveParty(string partyId, ResultCallback callback) | AccelByte.Api.Session | inline |
| PatchGameSession(string sessionId, SessionV2GameSessionUpdateRequest request, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| PatchUpdateParty(string partyId, SessionV2PartySessionUpdateRequest request, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| PromoteUserToGameSessionLeader(string sessionId, string leaderId, ResultCallback< SessionV2GameSession > callback) | AccelByte.Api.Session | inline |
| PromoteUserToPartyLeader(string partyId, string leaderId, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |
| QueryGameSession(Dictionary< string, object > request, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback) | AccelByte.Api.Session | inline |
| QueryGameSession(GameSessionQuery query, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback) | AccelByte.Api.Session | inline |
| QueryGameSession(GameSessionQuery query, QueryGameSessionOptionalParameters optionalParameters, ResultCallback< PaginatedResponse< SessionV2GameSession > > callback) | AccelByte.Api.Session | inline |
| RejectGameSessionInvitation(string sessionId, ResultCallback callback) | AccelByte.Api.Session | inline |
| RejectPartyInvitation(string partyId, ResultCallback callback) | AccelByte.Api.Session | inline |
| ResetPlayerAttributes(ResultCallback callback) | AccelByte.Api.Session | inline |
| RevokeGameSessionCode(string sessionId, ResultCallback callback) | AccelByte.Api.Session | inline |
| RevokePartyCode(string sessionId, ResultCallback callback) | AccelByte.Api.Session | inline |
| StorePlayerAttributes(PlayerAttributesRequestBody requestBody, ResultCallback< PlayerAttributesResponseBody > callback) | AccelByte.Api.Session | inline |
| UpdateLeaderStorage(string sessionId, JObject data, ResultCallback< JObject > callback) | AccelByte.Api.Session | inline |
| UpdateMemberStorage(string sessionId, JObject data, ResultCallback< JObject > callback) | AccelByte.Api.Session | inline |
| UpdateParty(string partyId, SessionV2PartySessionUpdateRequest request, ResultCallback< SessionV2PartySession > callback) | AccelByte.Api.Session | inline |