Here is a list of all documented class members with links to the class documentation for each member:
- d -
- Data : AccelByte.Models.PlayerAttributesRequestBody, AccelByte.Models.PlayerAttributesResponseBody
- DeactivateStatusPolling() : AccelByte.Server.ServerMatchmaking
- DefaultOnEmpty : AccelByte.Models.GetInputValidationsOptionalParameters
- DeleteAdminGameRecord() : AccelByte.Server.ServerCloudSave
- DeleteAdminGameRecordTTLConfig() : AccelByte.Server.ServerCloudSave
- DeleteChallenge() : AccelByte.Server.Interface.IServerChallenge, AccelByte.Server.ServerChallenge
- DeleteChallengeGoal() : AccelByte.Server.Interface.IServerChallenge, AccelByte.Server.ServerChallenge
- DeleteChannel() : AccelByte.Api.UGC
- DeleteContent() : AccelByte.Api.UGC
- DeleteContentByShareCode() : AccelByte.Api.UGC, AccelByte.Server.ServerUGC
- DeleteContentScreenshotV2() : AccelByte.Api.UGC
- DeleteContentV2() : AccelByte.Api.UGC
- DeleteCountryGroup() : AccelByte.Server.IServerMiscellaneousWrapper, AccelByte.Server.ServerMiscellaneous
- DeleteDistributionReceiver() : AccelByte.Api.Entitlement
- DeleteGameBinaryRecord() : AccelByte.Server.Interface.IServerBinaryCloudSave, AccelByte.Server.ServerBinaryCloudSave
- DeleteGameBinaryRecordTTLConfig() : AccelByte.Server.Interface.IServerBinaryCloudSave, AccelByte.Server.ServerBinaryCloudSave
- DeleteGameProfile() : AccelByte.Api.GameProfiles
- DeleteGameRecord() : AccelByte.Api.CloudSave, AccelByte.Server.ServerCloudSave
- DeleteGameRecordTTLConfig() : AccelByte.Server.ServerCloudSave
- DeleteGameSession() : AccelByte.Api.Interface.IClientSession, AccelByte.Api.Session, AccelByte.Server.ServerSession
- DeleteGroup() : AccelByte.Api.Group
- DeleteGroupChat() : AccelByte.Api.Chat
- DeleteGroupPredefinedRule() : AccelByte.Api.Group
- DeleteGroupPredefinedRuleV2() : AccelByte.Api.Group
- DeleteGroupV2() : AccelByte.Api.Group
- DeleteInventoryConfiguration() : AccelByte.Server.Interface.IServerInventory, AccelByte.Server.ServerInventory
- DeleteInventoryTag() : AccelByte.Server.Interface.IServerInventory, AccelByte.Server.ServerInventory
- DeleteItemTypes() : AccelByte.Server.Interface.IServerInventory, AccelByte.Server.ServerInventory
- DeleteMatchmakingTicket() : AccelByte.Api.MatchmakingV2
- DeletePartyCode() : AccelByte.Api.Lobby, AccelByte.Api.LobbyWebsocketApi
- DeleteProfanityWord() : AccelByte.Server.Interface.IServerProfanityFilter, AccelByte.Server.ServerProfanityFilter
- DeleteSlot() : AccelByte.Api.CloudStorage
- DeleteStagingContentByContentId() : AccelByte.Api.UGC
- DeleteSystemMessages() : AccelByte.Api.Chat
- DeleteTiedChallenge() : AccelByte.Server.Interface.IServerChallenge, AccelByte.Server.ServerChallenge
- DeleteTopic() : AccelByte.Api.Chat
- DeleteUserInventory() : AccelByte.Server.Interface.IServerInventory, AccelByte.Server.ServerInventory
- DeleteUserRecord() : AccelByte.Api.CloudSave, AccelByte.Server.ServerCloudSave
- DeleteUserStatItems() : AccelByte.Server.ServerStatistic
- DequeueJoinableSession() : AccelByte.Server.ServerMatchmaking
- DeregisterLocalServer() : AccelByte.Server.DedicatedServerManager
- Description : AccelByte.Models.CreateInventoryConfigurationOptionalParameters
- DeserializeErrorMessage() : AccelByte.Utils.PlatformHandlerUtils
- Disable2FAAuthenticator() : AccelByte.Api.User
- Disable2FABackupCodes() : AccelByte.Api.User
- Disconnect() : AccelByte.Api.AccelByteWebSocket, AccelByte.Api.Chat, AccelByte.Api.Lobby, AccelByte.Api.LobbyWebsocketApi, AccelByte.Server.ServerAMS, AccelByte.Server.ServerDSHub
- Disconnected : AccelByte.Api.Chat, AccelByte.Api.Lobby, AccelByte.Server.ServerAMS
- Disconnecting : AccelByte.Api.Lobby, AccelByte.Server.ServerAMS
- DownloadBinaryFrom() : AccelByte.Core.AccelByteNetUtilitiesService, AccelByte.Core.INetUtilities
- DownloadFrom() : AccelByte.Core.AccelByteNetUtilitiesService, AccelByte.Core.INetUtilities
- DSUpdated : AccelByte.Api.Lobby