This is the complete list of members for FOnlineCloudSaveAccelByte, including all inherited members.
| AccelByteSubsystem | FOnlineCloudSaveAccelByte | protected |
| BulkGetPublicUserRecord(int32 LocalUserNum, const FString &Key, const TArray< FString > &UserIds) | FOnlineCloudSaveAccelByte | |
| BulkGetPublicUserRecord(int32 LocalUserNum, const FString &Key, const TArray< FUniqueNetIdAccelByteUserRef > &UniqueNetIds) | FOnlineCloudSaveAccelByte | |
| BulkGetUserRecord(const FString &Key, const TArray< FUniqueNetIdAccelByteUserRef > &UniqueNetIds) | FOnlineCloudSaveAccelByte | |
| BulkReplaceUserRecord(const FString &Key, const TMap< FUniqueNetIdAccelByteUserRef, FJsonObject > &Request) | FOnlineCloudSaveAccelByte | |
| CreateAdminGameRecord(int32 LocalUserNum, const FString &Key, const FJsonObject &RecordRequest, const TArray< FString > &Tags, const FTTLConfig &TTLConfig) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnGetAdminGameRecordCompleted, const FOnlineError &, const FString &, const FAccelByteModelsAdminGameRecord &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnDeleteGameRecordTTLConfigCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnModifyAdminGameRecordCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnDeleteAdminGameRecordTTLConfigCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_THREE_PARAM(MAX_LOCAL_PLAYERS, OnGetUserRecordCompleted, const FOnlineError &, const FString &, const FAccelByteModelsUserRecord &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_THREE_PARAM(MAX_LOCAL_PLAYERS, OnGetGameRecordCompleted, const FOnlineError &, const FString &, const FAccelByteModelsGameRecord &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_TWO_PARAM(MAX_LOCAL_PLAYERS, OnReplaceUserRecordCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_TWO_PARAM(MAX_LOCAL_PLAYERS, OnDeleteUserRecordCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_TWO_PARAM(MAX_LOCAL_PLAYERS, OnBulkGetPublicUserRecordCompleted, const FOnlineError &, const FListAccelByteModelsUserRecord &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DEFINE_ONLINE_PLAYER_DELEGATE_TWO_PARAM(MAX_LOCAL_PLAYERS, OnReplaceGameRecordCompleted, const FOnlineError &, const FString &) (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | |
| DeleteAdminGameRecordTTLConfig(int32 LocalUserNum, const FString &Key) | FOnlineCloudSaveAccelByte | |
| DeleteGameRecordTTLConfig(int32 LocalUserNum, const FString &Key) | FOnlineCloudSaveAccelByte | |
| DeleteUserRecord(int32 LocalUserNum, const FString &Key, const FUniqueNetIdAccelByteUserRef &TargetUserId=FUniqueNetIdAccelByteUser::Invalid()) | FOnlineCloudSaveAccelByte | |
| FOnlineCloudSaveAccelByte() | FOnlineCloudSaveAccelByte | inlineprotected |
| GetAdminGameRecord(int32 LocalUserNum, const FString &Key, bool bAlwaysRequestToService=false) | FOnlineCloudSaveAccelByte | |
| GetAdminGameRecordFromCache(const FString &Key, FAccelByteModelsAdminGameRecord &OutRecord) | FOnlineCloudSaveAccelByte | |
| GetFromSubsystem(const IOnlineSubsystem *Subsystem, FOnlineCloudSaveAccelBytePtr &OutInterfaceInstance) | FOnlineCloudSaveAccelByte | static |
| GetFromWorld(const UWorld *World, FOnlineCloudSaveAccelBytePtr &OutInterfaceInstance) | FOnlineCloudSaveAccelByte | static |
| GetGameRecord(int32 LocalUserNum, const FString &Key, bool bAlwaysRequestToService=false) | FOnlineCloudSaveAccelByte | |
| GetGameRecordFromCache(const FString &Key, FAccelByteModelsGameRecord &OutRecord) | FOnlineCloudSaveAccelByte | |
| GetPublicUserRecord(int32 LocalUserNum, const FString &Key) | FOnlineCloudSaveAccelByte | |
| GetPublicUserRecord(int32 LocalUserNum, const FString &Key, const FUniqueNetIdAccelByteUserRef &RecordUserId) | FOnlineCloudSaveAccelByte | |
| GetUserRecord(int32 LocalUserNum, const FString &Key) | FOnlineCloudSaveAccelByte | |
| GetUserRecord(int32 LocalUserNum, const FString &Key, const FUniqueNetIdAccelByteUserRef &RecordUserId) | FOnlineCloudSaveAccelByte | |
| ReplaceAdminGameRecord(int32 LocalUserNum, const FString &Key, const FJsonObject &RecordRequest, const FTTLConfig &TTLConfig) | FOnlineCloudSaveAccelByte | |
| ReplaceGameRecord(int32 LocalUserNum, const FString &Key, const FJsonObject &RecordRequest) | FOnlineCloudSaveAccelByte | |
| ReplaceGameRecord(int32 LocalUserNum, const FString &Key, ESetByMetadataRecord SetBy, const FJsonObject &RecordRequest, const FTTLConfig &TTLConfig) | FOnlineCloudSaveAccelByte | |
| ReplacePublicUserRecord(int32 LocalUserNum, const FString &Key, const FJsonObject &RecordRequest, const FUniqueNetIdAccelByteUserRef &TargetUserId=FUniqueNetIdAccelByteUser::Invalid()) | FOnlineCloudSaveAccelByte | |
| ReplaceUserRecord(int32 LocalUserNum, const FString &Key, const FJsonObject &RecordRequest, const FUniqueNetIdAccelByteUserRef &TargetUserId=FUniqueNetIdAccelByteUser::Invalid()) | FOnlineCloudSaveAccelByte | |
| ~FOnlineCloudSaveAccelByte() (defined in FOnlineCloudSaveAccelByte) | FOnlineCloudSaveAccelByte | inlinevirtual |