#include <OnlineSessionInterfaceV2AccelByte.h>
Public Member Functions | |
| FOnlineRestoredSessionAccelByte (const EAccelByteV2SessionType &InSessionType, const FOnlineSessionSearchResult &InSession) | |
Public Attributes | |
| EAccelByteV2SessionType | SessionType {EAccelByteV2SessionType::Unknown} |
| FOnlineSessionSearchResult | Session {} |
| FUniqueNetIdPtr | LocalOwnerId {nullptr} |
Structure representing a session that was restored through Session::GetMyGameSessions or Session::GetMyParties
| FUniqueNetIdPtr FOnlineRestoredSessionAccelByte::LocalOwnerId {nullptr} |
ID of the player that restored this session
| FOnlineSessionSearchResult FOnlineRestoredSessionAccelByte::Session {} |
Search result of the restored session
| EAccelByteV2SessionType FOnlineRestoredSessionAccelByte::SessionType {EAccelByteV2SessionType::Unknown} |
Session type of the restored session