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FOnlineRestoredSessionAccelByte Struct Reference

#include <OnlineSessionInterfaceV2AccelByte.h>

Public Member Functions

 FOnlineRestoredSessionAccelByte (const EAccelByteV2SessionType &InSessionType, const FOnlineSessionSearchResult &InSession)

Public Attributes

EAccelByteV2SessionType SessionType {EAccelByteV2SessionType::Unknown}
FOnlineSessionSearchResult Session {}
FUniqueNetIdPtr LocalOwnerId {nullptr}

Detailed Description

Structure representing a session that was restored through Session::GetMyGameSessions or Session::GetMyParties

Member Data Documentation

◆ LocalOwnerId

FUniqueNetIdPtr FOnlineRestoredSessionAccelByte::LocalOwnerId {nullptr}

ID of the player that restored this session

◆ Session

FOnlineSessionSearchResult FOnlineRestoredSessionAccelByte::Session {}

Search result of the restored session

◆ SessionType

EAccelByteV2SessionType FOnlineRestoredSessionAccelByte::SessionType {EAccelByteV2SessionType::Unknown}

Session type of the restored session