Loading...
Searching...
No Matches
FOnlineSessionV2AccelByte Member List

This is the complete list of members for FOnlineSessionV2AccelByte, including all inherited members.

__pad0__ (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
AcceptBackfillProposal(const FName &SessionName, const FAccelByteModelsV2MatchmakingBackfillProposalNotif &Proposal, bool bStopBackfilling, const FOnAcceptBackfillProposalComplete &Delegate, FAccelByteModelsV2MatchmakingBackfillAcceptanceOptionalParam const &OptionalParameter={})FOnlineSessionV2AccelByte
AddBuiltInGameSessionSettingsToSessionSettings(FOnlineSessionSettings &OutSettings, const FAccelByteModelsV2GameSession &GameSession)FOnlineSessionV2AccelByte
AddBuiltInPartySessionSettingsToSessionSettings(FOnlineSessionSettings &OutSettings, const FAccelByteModelsV2PartySession &PartySession)FOnlineSessionV2AccelByte
AddCanceledTicketId(const FString &TicketId)FOnlineSessionV2AccelByte
AddNamedSession(FName SessionName, const FOnlineSessionSettings &SessionSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByteprotected
AddNamedSession(FName SessionName, const FOnlineSession &Session) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByteprotected
CancelFindSessions() override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CancelMatchmaking(int32 SearchingPlayerNum, FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CancelMatchmaking(const FUniqueNetId &SearchingPlayerId, FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CancelSessionInvite(int32 LocalUserNum, FName SessionName, const FUniqueNetId &Invitee) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CancelSessionInvite(const FUniqueNetId &LocalUserId, FName SessionName, const FUniqueNetId &Invitee) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CheckMatchmakingProgress()FOnlineSessionV2AccelByte
CheckSessionInviteAfterMatchFound()FOnlineSessionV2AccelByte
CheckSessionServerProgress()FOnlineSessionV2AccelByte
ConnectToDSHub(const FString &ServerName)FOnlineSessionV2AccelByte
ConnectToJoinedP2PSession(FName SessionName, EOnlineSessionP2PConnectedAction Action)FOnlineSessionV2AccelByte
ConnectToThirdPartyDSHub(const FString &ServerName)FOnlineSessionV2AccelByte
ConstructGameSessionFromBackendSessionModel(const FAccelByteModelsV2GameSession &BackendSession, FOnlineSession &OutResult)FOnlineSessionV2AccelByte
ConstructPartySessionFromBackendSessionModel(const FAccelByteModelsV2PartySession &BackendSession, FOnlineSession &OutResult)FOnlineSessionV2AccelByte
ConvertSearchParamsToJsonObject(const FOnlineSearchSettings &Params) constFOnlineSessionV2AccelByte
ConvertSessionSettingArrayToJson(const TArray< double > &Array) constFOnlineSessionV2AccelByte
ConvertSessionSettingArrayToJson(const TArray< FString > &Array) constFOnlineSessionV2AccelByte
ConvertSessionSettingJsonToArray(const TArray< TSharedPtr< FJsonValue > > *JsonArray, TArray< FString > &OutArray) constFOnlineSessionV2AccelByte
ConvertSessionSettingJsonToArray(const TArray< TSharedPtr< FJsonValue > > *JsonArray, TArray< double > &OutArray) constFOnlineSessionV2AccelByte
ConvertSessionSettingsToJsonObject(const FOnlineSessionSettings &Settings) constFOnlineSessionV2AccelByte
CreateBackfillTicket(const FName &SessionName, const FOnCreateBackfillTicketComplete &Delegate)FOnlineSessionV2AccelByte
CreateBackfillTicket(const FName &SessionName, const FString &MatchPool, const FOnCreateBackfillTicketComplete &Delegate)FOnlineSessionV2AccelByte
CreateSession(int32 HostingPlayerNum, FName SessionName, const FOnlineSessionSettings &NewSessionSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CreateSession(const FUniqueNetId &HostingPlayerId, FName SessionName, const FOnlineSessionSettings &NewSessionSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CreateSessionIdFromString(const FString &SessionIdStr) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
CurrentMatchmakingSearchHandleFOnlineSessionV2AccelByte
CurrentMatchmakingSessionSettingsFOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE(OnInviteListUpdated)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE(OnMatchmakingStarted)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE(OnMatchmakingCanceled)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE(OnAMSDrainReceived) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_FOUR_PARAM(OnSendSessionInviteComplete, const FUniqueNetId &, FName, bool, const FUniqueNetId &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnServerReceivedSession, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSessionServerUpdate, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnMatchmakingExpired, TSharedPtr< FOnlineSessionSearchAccelByte >)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnMatchmakingCanceledReason, const FOnlineErrorAccelByte &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnBackfillProposalReceived, FAccelByteModelsV2MatchmakingBackfillProposalNotif)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSessionInvitesChanged, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnKickedFromSession, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSessionUpdateReceived, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSessionRemoved, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSessionLeaderStorageUpdateReceived, FName)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnSendDSSessionReadyComplete, const FOnlineError &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(OnV2SessionEnded, FName) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(AccelByteOnAMSReconnectAttempted, const AccelByte::FReconnectAttemptInfo &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(AccelByteOnAMSMassiveOutageEvent, const AccelByte::FMassiveOutageInfo &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(AccelByteOnDSHubReconnectAttempted, const AccelByte::FReconnectAttemptInfo &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(AccelByteOnDSHubMassiveOutageEvent, const AccelByte::FMassiveOutageInfo &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_ONE_PARAM(AccelByteOnDSHubFailedToConnect, const FString &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnUpdatePlayerReservedPartySessionStorageComplete, const FAccelByteModelsV2PartySessionStorageReservedData &, bool, const FOnlineError &) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnV2SessionInviteReceived, const FUniqueNetId &, const FUniqueNetId &, const FOnlineSessionInviteAccelByte &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnV2SessionInviteTimeoutReceived, const FUniqueNetId &, const FOnlineSessionInviteAccelByte &, EAccelByteV2SessionType)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnUpdateSessionMemberStorageComplete, FName, const FUniqueNetId &, const FOnlineError &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_THREE_PARAM(OnAutoJoinGameSessionComplete, int32, bool, FString) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnQueryAllInvitesComplete, bool, const FUniqueNetId &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnSessionServerError, FName, const FString &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnBackfillTicketExpiredReceived, FName, FAccelByteModelsV2MatchmakingBackfillTicketExpireNotif)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnSessionUpdateRequestComplete, FName, bool)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnSessionUpdateConflictError, FName, FOnlineSessionSettings)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnSessionInviteRejected, FName, const FUniqueNetId &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnPlayerAttributesInitialized, const FUniqueNetId &, bool)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnSessionMemberStorageUpdateReceived, FName, const FUniqueNetId &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnUpdateSessionLeaderStorageComplete, FName, const FOnlineError &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnUpdatePartySessionStorageComplete, FName, const FOnlineError &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(AccelByteOnConnectAMSComplete, bool, const FOnlineErrorAccelByte &)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnPartySessionCreated, const FUniqueNetId &, const FOnlineSession &) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_DELEGATE_TWO_PARAM(OnPartyStorageUpdateReceived, FName, const FUniqueNetId &) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DEFINE_ONLINE_PLAYER_DELEGATE_TWO_PARAM(MAX_LOCAL_PLAYERS, AccelByteOnReconnectedRefreshSession, bool, const TArray< FName > &)FOnlineSessionV2AccelByte
DeleteBackfillTicket(const FName &SessionName, const FOnDeleteBackfillTicketComplete &Delegate)FOnlineSessionV2AccelByte
DestroySession(FName SessionName, const FOnDestroySessionCompleteDelegate &CompletionDelegate=FOnDestroySessionCompleteDelegate()) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
DisconnectFromAMS()FOnlineSessionV2AccelByte
DisconnectFromDSHub()FOnlineSessionV2AccelByte
DumpSessionState() override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
EndSession(FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
EnqueueMetric(const FString &Key, double Value)FOnlineSessionV2AccelByte
EnqueueMetric(const FString &Key, int32 Value)FOnlineSessionV2AccelByte
EnqueueMetric(const FString &Key, const FString &Value)FOnlineSessionV2AccelByte
ExtractExcludedSessionFromPartySessionStorage(FOnlineSessionSearchAccelByte &SearchHandle, const FAccelByteModelsV2PartySessionStorage &Storage)FOnlineSessionV2AccelBytestatic
FinalizeCreateGameSession(const FName &SessionName, const FAccelByteModelsV2GameSession &BackendSessionInfo)FOnlineSessionV2AccelByte
FinalizeCreatePartySession(const FName &SessionName, const FAccelByteModelsV2PartySession &BackendSessionInfo)FOnlineSessionV2AccelByte
FinalizeStartMatchmakingComplete() (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindFriendSession(int32 LocalUserNum, const FUniqueNetId &Friend) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindFriendSession(const FUniqueNetId &LocalUserId, const FUniqueNetId &Friend) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindFriendSession(const FUniqueNetId &LocalUserId, const TArray< TSharedRef< const FUniqueNetId > > &FriendList) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindGameSessions(int32 SearchingPlayerNum, const TSharedRef< FOnlineSessionSearch > &SearchSettings, FAccelByteModelsV2GameSessionQueryFilter QueryFilter) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindGameSessions(const FUniqueNetId &SearchingPlayerId, const TSharedRef< FOnlineSessionSearch > &SearchSettings, FAccelByteModelsV2GameSessionQueryFilter QueryFilter) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindPlayerMemberSettings(FOnlineSessionSettings &InSettings, const FUniqueNetId &PlayerId, FSessionSettings &OutMemberSettings) constFOnlineSessionV2AccelByte
FindPlayerMemberSettings(FOnlineSessionSettings &InSettings, const FUniqueNetId &PlayerId, TSharedPtr< FSessionSettings > &OutMemberSettings) constFOnlineSessionV2AccelByte
FindSessionById(const FUniqueNetId &SearchingUserId, const FUniqueNetId &SessionId, const FUniqueNetId &FriendId, const FOnSingleSessionResultCompleteDelegate &CompletionDelegate) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindSessionByStringId(const FUniqueNetId &SearchingUserId, const EAccelByteV2SessionType &SessionType, const FString &SessionId, const FOnSingleSessionResultCompleteDelegate &CompletionDelegate)FOnlineSessionV2AccelByte
FindSessionByStringId(int32 LocalUserNum, const EAccelByteV2SessionType &SessionType, const FString &SessionId, const FOnSingleSessionResultCompleteDelegate &CompletionDelegate)FOnlineSessionV2AccelByte
FindSessions(int32 SearchingPlayerNum, const TSharedRef< FOnlineSessionSearch > &SearchSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FindSessions(const FUniqueNetId &SearchingPlayerId, const TSharedRef< FOnlineSessionSearch > &SearchSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
FOnlineAsyncTaskAccelByteGetServerClaimedV2Session (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelBytefriend
FOnlineSessionV2AccelByte(FOnlineSubsystemAccelByte *InSubsystem) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GenerateNewGameCode(const FUniqueNetId &LocalUserId, FName SessionName, const FOnGenerateNewGameCodeComplete &Delegate)FOnlineSessionV2AccelByte
GenerateNewPartyCode(const FUniqueNetId &LocalUserId, FName SessionName, const FOnGenerateNewPartyCodeComplete &Delegate)FOnlineSessionV2AccelByte
GetAllGameInvites() constFOnlineSessionV2AccelByte
GetAllInvites() constFOnlineSessionV2AccelByte
GetAllPartyInvites() constFOnlineSessionV2AccelByte
GetAllRestoredGameSessions() constFOnlineSessionV2AccelByte
GetAllRestoredPartySessions() constFOnlineSessionV2AccelByte
GetAllRestoredSessions() constFOnlineSessionV2AccelByte
GetCurrentMatchmakingSearchHandle() constFOnlineSessionV2AccelByte
GetEnablePartyMemberPastSessionRecordSync() (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetFromSubsystem(const IOnlineSubsystem *Subsystem, TSharedPtr< FOnlineSessionV2AccelByte, ESPMode::ThreadSafe > &OutInterfaceInstance)FOnlineSessionV2AccelBytestatic
GetFromSubsystem(const FOnlineSubsystemAccelByte *Subsystem, TSharedPtr< FOnlineSessionV2AccelByte, ESPMode::ThreadSafe > &OutInterfaceInstance) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelBytestatic
GetFromWorld(const UWorld *World, TSharedPtr< FOnlineSessionV2AccelByte, ESPMode::ThreadSafe > &OutInterfaceInstance)FOnlineSessionV2AccelBytestatic
GetInternalPlayerAttributes(const FUniqueNetId &LocalPlayerId)FOnlineSessionV2AccelByte
GetJoinabilityAsString(const EAccelByteV2SessionJoinability &Joinability)FOnlineSessionV2AccelByte
GetJoinabilityFromString(const FString &JoinabilityStr) constFOnlineSessionV2AccelByte
GetJoinabiltyFromSessionSettings(const FOnlineSessionSettings &Settings) constFOnlineSessionV2AccelByte
GetLocalServerName(FString &OutServerName) constFOnlineSessionV2AccelByte
GetMatchTicketCheckEnabled() constFOnlineSessionV2AccelByte
GetMatchTicketCheckInitialDelay() constFOnlineSessionV2AccelByte
GetMatchTicketCheckPollInterval() constFOnlineSessionV2AccelByte
GetMyActiveMatchTicket(const FUniqueNetId &LocalUserId, FName SessionName, const FString &MatchPool)FOnlineSessionV2AccelByte
GetNamedSession(FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetNamedSessionById(const FString &SessionIdString) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetNumSessions() override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetPartySession() constFOnlineSessionV2AccelByte
GetPartySessionStorage(FUniqueNetIdAccelByteUserPtr UserUniqueNetId, const FOnGetPartySessionStorageComplete &Delegate) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetPlayerAttributes(const FUniqueNetId &LocalPlayerId)FOnlineSessionV2AccelByte
GetRegionList(const FUniqueNetId &LocalPlayerId) constFOnlineSessionV2AccelByte
GetResolvedConnectString(FName SessionName, FString &ConnectInfo, FName PortType=NAME_GamePort) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetResolvedConnectString(const class FOnlineSessionSearchResult &SearchResult, FName PortType, FString &ConnectInfo) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetServerClaimedSession(FName SessionName, const FString &SessionId)FOnlineSessionV2AccelByte
GetServerLocalIp(FString &OutIp) constFOnlineSessionV2AccelByte
GetServerPort(int32 &OutPort, bool bIsLocal=false) constFOnlineSessionV2AccelByte
GetServerTypeAsString(const EAccelByteV2SessionConfigurationServerType &ServerType) constFOnlineSessionV2AccelByte
GetServerTypeFromString(const FString &ServerType) constFOnlineSessionV2AccelByte
GetSessionInviteCheckPollEnabled() constFOnlineSessionV2AccelByte
GetSessionInviteCheckPollInitialDelay() constFOnlineSessionV2AccelByte
GetSessionInviteCheckPollInterval() constFOnlineSessionV2AccelByte
GetSessionLeaderId(const FNamedOnlineSession *Session) constFOnlineSessionV2AccelByte
GetSessionMaxPlayerCount(const FName &SessionName) constFOnlineSessionV2AccelByte
GetSessionMaxPlayerCount(const FOnlineSession &Session) constFOnlineSessionV2AccelByte
GetSessionPlayerCount(const FName &SessionName) constFOnlineSessionV2AccelByte
GetSessionPlayerCount(const FOnlineSession &Session) constFOnlineSessionV2AccelByte
GetSessionServerCheckPollEnabled() constFOnlineSessionV2AccelByte
GetSessionServerCheckPollInitialDelay() constFOnlineSessionV2AccelByte
GetSessionServerCheckPollInterval() constFOnlineSessionV2AccelByte
GetSessionSettings(FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetSessionState(FName SessionName) const override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
GetSessionTypeByName(const FName &SessionName)FOnlineSessionV2AccelByte
GetSessionTypeFromSettings(const FOnlineSessionSettings &Settings) constFOnlineSessionV2AccelByte
GetSessionTypeFromString(const FString &SessionTypeStr) constFOnlineSessionV2AccelByte
HandleUserLogoutCleanUp(const FUniqueNetId &LocalUserId)FOnlineSessionV2AccelByte
HasPresenceSession() override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
Init()FOnlineSessionV2AccelByte
InitializePlayerAttributes(const FUniqueNetId &LocalPlayerId)FOnlineSessionV2AccelByte
InitMetricExporter(const FString &Address, uint16 Port, uint16 IntervalSeconds=60)FOnlineSessionV2AccelByte
IsCurrentUserEligiblePartyStorageAction(FUniqueNetIdAccelByteUserPtr UserUniqueNetId) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
IsInPartySession() constFOnlineSessionV2AccelByte
IsPlayerInSession(FName SessionName, const FUniqueNetId &UniqueId) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
IsPlayerP2PHost(const FUniqueNetId &LocalUserId, FName SessionName)FOnlineSessionV2AccelByte
IsServerUseAMS() constFOnlineSessionV2AccelByte
JoinSession(int32 LocalUserNum, FName SessionName, const FOnlineSessionSearchResult &DesiredSession) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
JoinSession(const FUniqueNetId &LocalUserId, FName SessionName, const FOnlineSessionSearchResult &DesiredSession) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
JoinSession(const FUniqueNetId &LocalUserId, FName SessionName, const FString &Code, EAccelByteV2SessionType SessionType=EAccelByteV2SessionType::PartySession)FOnlineSessionV2AccelByte
KickPlayer(const FUniqueNetId &LocalUserId, const FName &SessionName, const FUniqueNetId &PlayerIdToKick, const FOnKickPlayerComplete &Delegate=FOnKickPlayerComplete())FOnlineSessionV2AccelByte
LeaveRestoredSession(const FUniqueNetId &LocalUserId, const FOnlineRestoredSessionAccelByte &SessionToLeave, const FOnLeaveSessionComplete &Delegate)FOnlineSessionV2AccelByte
LeaveSession(const FUniqueNetId &LocalUserId, const EAccelByteV2SessionType &SessionType, const FString &SessionId, const FOnLeaveSessionComplete &Delegate=FOnLeaveSessionComplete(), bool bUserKicked=false)FOnlineSessionV2AccelByte
NextMatchmakingDetailPollTimeFOnlineSessionV2AccelByte
OnMatchTicketCheckGetMatchTicketDetails(const FAccelByteModelsV2MatchmakingGetTicketDetailsResponse &Response, const FOnlineError &OnlineError) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
OnMatchTicketCheckGetSessionInfoById(int32 LocalUserNum, bool bWasSuccessful, const FOnlineSessionSearchResult &SessionSearchResult)FOnlineSessionV2AccelByte
OnSessionInviteCheckGetSession(int32 LocalUserNum, bool bWasSuccessful, const FOnlineSessionSearchResult &OnlineSearchResult) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
OnSessionInviteCheckGetSessionDelegate (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
OnSessionServerCheckGetSession(int32 LocalUserNum, bool bWasSuccessful, const FOnlineSessionSearchResult &OnlineSessionSearchResult) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
PartySessionStorageLocalUserManagerFOnlineSessionV2AccelByte
PingSearchResults(const FOnlineSessionSearchResult &SearchResult) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
PromoteGameSessionLeader(const FUniqueNetId &LocalUserId, const FName &SessionName, const FUniqueNetId &PlayerIdToPromote)FOnlineSessionV2AccelByte
PromotePartySessionLeader(const FUniqueNetId &LocalUserId, const FName &SessionName, const FUniqueNetId &PlayerIdToPromote, const FOnPromotePartySessionLeaderComplete &Delegate=FOnPromotePartySessionLeaderComplete())FOnlineSessionV2AccelByte
QueryAllInvites(const FUniqueNetId &PlayerId)FOnlineSessionV2AccelByte
ReadMemberSettingsFromJsonObject(FSessionSettings &OutMemberSettings, const TSharedRef< FJsonObject > &Object) constFOnlineSessionV2AccelByte
ReadSessionSettingsFromSessionModel(FOnlineSessionSettings &OutSettings, const FAccelByteModelsV2BaseSession &Session) constFOnlineSessionV2AccelByte
RefreshActiveSessions(const FOnRefreshActiveSessionsComplete &Delegate)FOnlineSessionV2AccelByte
RefreshActiveSessionsV2AfterReconnected(int32 LocalUserNum)FOnlineSessionV2AccelByte
RefreshSession(const FName &SessionName, const FOnRefreshSessionComplete &Delegate)FOnlineSessionV2AccelByte
RegisterLocalPlayer(const FUniqueNetId &PlayerId, FName SessionName, const FOnRegisterLocalPlayerCompleteDelegate &Delegate) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
RegisterPlayer(FName SessionName, const FUniqueNetId &PlayerId, bool bWasInvited) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
RegisterPlayers(FName SessionName, const TArray< TSharedRef< const FUniqueNetId > > &Players, bool bWasInvited=false) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
RegisterServer(FName SessionName, const FOnRegisterServerComplete &Delegate=FOnRegisterServerComplete())FOnlineSessionV2AccelByte
RegisterSessionNotificationDelegates(const FUniqueNetId &PlayerId)FOnlineSessionV2AccelByte
RejectBackfillProposal(const FName &SessionName, const FAccelByteModelsV2MatchmakingBackfillProposalNotif &Proposal, bool bStopBackfilling, const FOnRejectBackfillProposalComplete &Delegate)FOnlineSessionV2AccelByte
RejectInvite(const FUniqueNetId &PlayerId, const FOnlineSessionInviteAccelByte &InvitedSession, const FOnRejectSessionInviteComplete &Delegate=FOnRejectSessionInviteComplete())FOnlineSessionV2AccelByte
RemoveInviteById(const FString &SessionIdStr)FOnlineSessionV2AccelByte
RemoveNamedSession(FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
RemovePlayerFromSession(int32 LocalUserNum, FName SessionName, const FUniqueNetId &TargetPlayerId) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
RemoveRestoreSessionById(const FString &SessionIdStr)FOnlineSessionV2AccelByte
ResetDSTimeout()FOnlineSessionV2AccelByte
ResetServerTimeout()FOnlineSessionV2AccelByte
RestoreActiveSessions(const FUniqueNetId &LocalUserId, const FOnRestoreActiveSessionsComplete &Delegate=FOnRestoreActiveSessionsComplete())FOnlineSessionV2AccelByte
RestoredSessionsFOnlineSessionV2AccelByte
RevokeGameCode(const FUniqueNetId &LocalUserId, FName SessionName, const FOnRevokeGameCodeComplete &Delegate)FOnlineSessionV2AccelByte
RevokePartyCode(const FUniqueNetId &LocalUserId, FName SessionName, const FOnRevokePartyCodeComplete &Delegate)FOnlineSessionV2AccelByte
SendDSSessionReady()FOnlineSessionV2AccelByte
SendDSStatusChangedNotif(const int32 LocalUserNum, const TSharedPtr< FAccelByteModelsV2GameSession > &SessionData) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SendReadyToAMS()FOnlineSessionV2AccelByte
SendServerReady(FName SessionName, const FOnRegisterServerComplete &Delegate=FOnRegisterServerComplete())FOnlineSessionV2AccelByte
SendSessionInviteNotif(int32 LocalUserNum, const FString &SessionId) const (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SendSessionInviteToFriend(int32 LocalUserNum, FName SessionName, const FUniqueNetId &Friend) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SendSessionInviteToFriend(const FUniqueNetId &LocalUserId, FName SessionName, const FUniqueNetId &Friend) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SendSessionInviteToFriends(int32 LocalUserNum, FName SessionName, const TArray< TSharedRef< const FUniqueNetId > > &Friends) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SendSessionInviteToFriends(const FUniqueNetId &LocalUserId, FName SessionName, const TArray< TSharedRef< const FUniqueNetId > > &Friends) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
ServerQueryGameSessions(const FAccelByteModelsV2ServerQueryGameSessionsRequest &Request, int64 Offset=0, int64 Limit=20)FOnlineSessionV2AccelByte
ServerQueryPartySessions(const FAccelByteModelsV2QueryPartiesRequest &Request, int64 Offset=0, int64 Limit=20)FOnlineSessionV2AccelByte
ServerSessionIdEnvironmentVariableFOnlineSessionV2AccelBytestatic
SessionContainsMember(const FUniqueNetId &UserId, FName SessionName)FOnlineSessionV2AccelByte
SessionInviteCheckPollTimes (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SessionInviteCheckTimesLock (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelBytemutable
SessionInvitesFOnlineSessionV2AccelByte
SessionServerCheckPollTimes (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SessionServerCheckTimesLock (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelBytemutable
SetDSTimeout(int32 NewTimeout)FOnlineSessionV2AccelByte
SetEnablePartyMemberPastSessionRecordSync(bool bEnable, uint32 AmountOfPastSessionRecorded=5)FOnlineSessionV2AccelByte
SetLocalServerIpOverride(const FString &InLocalServerIpOverride)FOnlineSessionV2AccelByte
SetLocalServerNameOverride(const FString &InLocalServerNameOverride)FOnlineSessionV2AccelByte
SetLocalServerPortOverride(int32 InLocalServerPortOverride)FOnlineSessionV2AccelByte
SetMatchTicketCheckEnabled(const bool Enabled)FOnlineSessionV2AccelByte
SetMatchTicketCheckInitialDelay(const int32 Sec)FOnlineSessionV2AccelByte
SetMatchTicketCheckPollInterval(const int32 Sec)FOnlineSessionV2AccelByte
SetMatchTicketCheckPollToNextPollTime()FOnlineSessionV2AccelByte
SetMetricCollector(const TSharedPtr< AccelByte::IAccelByteStatsDMetricCollector > &Collector)FOnlineSessionV2AccelByte
SetMetricLabel(const FString &Key, const FString &Value)FOnlineSessionV2AccelByte
SetOptionalMetricsEnabled(bool Enable)FOnlineSessionV2AccelByte
SetServerTimeout(int32 NewTimeout)FOnlineSessionV2AccelByte
SetSessionInviteCheckPollEnabled(bool Enabled)FOnlineSessionV2AccelByte
SetSessionInviteCheckPollInitialDelay(int32 Sec)FOnlineSessionV2AccelByte
SetSessionInviteCheckPollInterval(int32 Sec)FOnlineSessionV2AccelByte
SetSessionInviteCheckPollNextPollTime(const FUniqueNetIdPtr &SearchingPlayerId, const FString &SessionId) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
SetSessionMaxPlayerCount(const FName &SessionName, int32 NewMaxPlayerCount) constFOnlineSessionV2AccelByte
SetSessionMaxPlayerCount(FOnlineSession *Session, int32 NewMaxPlayerCount) constFOnlineSessionV2AccelByte
SetSessionServerCheckPollEnabled(bool Enabled)FOnlineSessionV2AccelByte
SetSessionServerCheckPollInitialDelay(int32 Sec)FOnlineSessionV2AccelByte
SetSessionServerCheckPollInterval(int32 Sec)FOnlineSessionV2AccelByte
SetSessionServerCheckPollNextPollTime(const FUniqueNetIdPtr &SearchingPlayerId, const FName SessionName) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
ShouldSkipAddingFieldToSessionAttributes(const FName &FieldName) constFOnlineSessionV2AccelByte
StartMatchmaking(const TArray< TSharedRef< const FUniqueNetId > > &LocalPlayers, FName SessionName, const FOnlineSessionSettings &NewSessionSettings, TSharedRef< FOnlineSessionSearch > &SearchSettings) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StartMatchmaking(const TArray< FSessionMatchmakingUser > &LocalPlayers, FName SessionName, const FOnlineSessionSettings &NewSessionSettings, TSharedRef< FOnlineSessionSearch > &SearchSettings, const FOnStartMatchmakingComplete &CompletionDelegate) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StartMatchmaking(const TArray< FSessionMatchmakingUser > &LocalPlayers, FName SessionName, const FOnlineSessionSettings &NewSessionSettings, TSharedRef< FOnlineSessionSearchAccelByte > &SearchSettings, const FOnStartMatchmakingComplete &CompletionDelegate)FOnlineSessionV2AccelByte
StartMatchTicketCheckPoll()FOnlineSessionV2AccelByte
StartSession(FName SessionName) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StartSessionInviteCheckPoll(const FUniqueNetIdPtr &SearchingPlayerId, const FString &SessionId) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StartSessionServerCheckPoll(const FUniqueNetIdPtr &SearchingPlayerId, const FName SessionName) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StopMatchTicketCheckPoll()FOnlineSessionV2AccelByte
StopSessionInviteCheckPoll(const FUniqueNetIdPtr &SearchingPlayerId, const FString &SessionId) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StopSessionServerCheckPoll(const FUniqueNetIdPtr &SearchingPlayerId, const FName SessionName) (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
StorePlayerAttributes(const FUniqueNetId &LocalPlayerId, FAccelByteModelsV2PlayerAttributes &&Attributes)FOnlineSessionV2AccelByte
Tick(float DeltaTime)FOnlineSessionV2AccelByte
UnregisterLocalPlayer(const FUniqueNetId &PlayerId, FName SessionName, const FOnUnregisterLocalPlayerCompleteDelegate &Delegate) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
UnregisterPlayer(FName SessionName, const FUniqueNetId &PlayerId) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
UnregisterPlayers(FName SessionName, const TArray< TSharedRef< const FUniqueNetId > > &Players) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
UnregisterServer(FName SessionName, const FOnUnregisterServerComplete &Delegate=FOnUnregisterServerComplete())FOnlineSessionV2AccelByte
UpdateDSInformation(FName SessionName, FAccelByteModelsGameSessionUpdateDSInformationRequest const &NewDSInformation, FOnUpdateDSInformationComplete const &CompletionDelegate)FOnlineSessionV2AccelByte
UpdateInternalGameSession(const FName &SessionName, const FAccelByteModelsV2GameSession &UpdatedGameSession, bool &bIsConnectingToP2P, const bool bIsFirstJoin=false, const bool bUpdateSessionStorage=true)FOnlineSessionV2AccelByte
UpdateInternalPartySession(const FName &SessionName, const FAccelByteModelsV2PartySession &UpdatedPartySession)FOnlineSessionV2AccelByte
UpdateMemberStatus(FName SessionName, const FUniqueNetId &PlayerId, const EAccelByteV2SessionMemberStatus &Status, const FOnSessionMemberStatusUpdateComplete &Delegate=FOnSessionMemberStatusUpdateComplete())FOnlineSessionV2AccelByte
UpdatePartySessionStorage(const FUniqueNetId &LocalUserId, FJsonObjectWrapper const &Data)FOnlineSessionV2AccelByte
UpdatePartySessionStorageWithPastSessionInfo(FUniqueNetIdAccelByteUserPtr UserUniqueNetId)FOnlineSessionV2AccelByte
UpdatePlayerAttributes(const FUniqueNetId &LocalPlayerId, const FOnlineSessionV2AccelBytePlayerAttributes &NewAttributes, const FOnUpdatePlayerAttributesComplete &Delegate=FOnUpdatePlayerAttributesComplete())FOnlineSessionV2AccelByte
UpdateSession(FName SessionName, FOnlineSessionSettings &UpdatedSessionSettings, bool bShouldRefreshOnlineData=true) override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelByte
UpdateSessionEntries()FOnlineSessionV2AccelByte
UpdateSessionLeaderStorage(const FUniqueNetId &LocalUserId, FName SessionName, FJsonObjectWrapper const &Data)FOnlineSessionV2AccelByte
UpdateSessionMemberStorage(const FUniqueNetId &LocalUserId, FName SessionName, FJsonObjectWrapper const &Data)FOnlineSessionV2AccelByte
~FOnlineSessionV2AccelByte() override (defined in FOnlineSessionV2AccelByte)FOnlineSessionV2AccelBytevirtual