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UABServerDSM Class Referencefinal
Inheritance diagram for UABServerDSM:

Public Member Functions

void SetServerApiClient (AccelByte::FServerApiClientPtr const &NewServerApiClientPtr)
void RegisterServerToDSM (int32 const &Port, FDHandler OnSuccess, FDErrorHandler OnError)
void RegisterLocalServerToDSM (FString const &IPAddress, int32 const &Port, FString const &ServerName, FDHandler OnSuccess, FDErrorHandler OnError)
void SendShutdownToDSM (bool const &KillMe, FString const &MatchId, FDHandler OnSuccess, FDErrorHandler OnError)
void DeregisterLocalServerFromDSM (FString const &ServerName, FDHandler OnSuccess, FDErrorHandler OnError)
void GetSessionId (FDServerSessionResponseDelegate OnSuccess, FDErrorHandler OnError)
void GetServerInfo (FDServerInfoDelegate OnSuccess, FDErrorHandler OnError)
void ConfigureAutoShutdown (int32 TickSeconds=5, int CountdownStart=30)
void SetOnAutoShutdownResponse (FDHandler OnAutoShutdown)
void SetOnAutoShutdownErrorDelegate (FDErrorHandler OnShutdownError)
void SetServerName (const FString &Name)
void SetServerType (UEnumServerType Type)
int32 GetPlayerNum ()