Chat notification. More...
#include <AccelByteChatModels.h>
Public Attributes | |
| FString | ChatId {} |
| Id of incoming chat, useful for flagging chat state to read. | |
| FString | Message {} |
| Chat message content. | |
| FDateTime | CreatedAt {0} |
| Creation time of sent chat. | |
| FString | TopicId {} |
| Topic id where this chat belongs to. | |
| FString | From {} |
| Sender's UserId. | |
| EAccelBytePlatformType | SenderPlatformId {} |
| Platform ID of the player that sent this chat message. | |
Chat notification.