This is the complete list of members for AccelByte::Api::CloudSave, including all inherited members.
| AccelBytePlatformPtr (defined in AccelByte::FApiBase) | AccelByte::FApiBase | protected |
| BulkGetCurrentPlayerPublicRecordKeys(THandler< FAccelByteModelsPaginatedBulkGetPublicUserRecordKeysResponse > const &OnSuccess, FErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20) | AccelByte::Api::CloudSave | |
| BulkGetGameRecords(TArray< FString > const &Keys, THandler< FAccelByteModelsListGameRecords > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| BulkGetOtherPlayerPublicRecordKeys(FString const &UserId, THandler< FAccelByteModelsPaginatedBulkGetPublicUserRecordKeysResponse > const &OnSuccess, FErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20) | AccelByte::Api::CloudSave | |
| BulkGetOtherPlayerPublicRecords(FString const &UserId, TArray< FString > const &Keys, THandler< FListAccelByteModelsUserRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| BulkGetPublicUserRecord(FString const &Key, const TArray< FString > &UserIds, THandler< FListAccelByteModelsUserRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| BulkGetUserRecords(TArray< FString > const &Keys, THandler< FListAccelByteModelsUserRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| CloudSave(Credentials const &InCredentialsRef, Settings const &InSettingsRef, FHttpRetrySchedulerBase &InHttpRef, TSharedPtr< AccelByte::FApiClient, ESPMode::ThreadSafe > const &InApiClient=nullptr) (defined in AccelByte::Api::CloudSave) | AccelByte::Api::CloudSave | |
| CloudSave(Credentials const &InCredentialsRef, Settings const &InSettingsRef, FHttpRetrySchedulerBase &InHttpRef, FAccelBytePlatformPtr const &InAccelBytePlatform) (defined in AccelByte::Api::CloudSave) | AccelByte::Api::CloudSave | |
| CredentialsRef (defined in AccelByte::FApiBase) | AccelByte::FApiBase | protected |
| DeleteGameRecord(FString const &Key, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| DeleteUserRecord(FString const &Key, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| FApiBase(Credentials const &InCredentialsRef, Settings const &InSettingsRef, FHttpRetrySchedulerBase &InHttpRef, TSharedPtr< AccelByte::FApiClient, ESPMode::ThreadSafe > const &InApiClient) (defined in AccelByte::FApiBase) | AccelByte::FApiBase | |
| FApiBase(Credentials const &InCredentialsRef, Settings const &InSettingsRef, FHttpRetrySchedulerBase &InHttpRef, FAccelBytePlatformPtr const &InAccelBytePlatform) (defined in AccelByte::FApiBase) | AccelByte::FApiBase | |
| GetGameRecord(FString const &Key, THandler< FAccelByteModelsGameRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| GetPublicUserRecord(FString const &Key, FString const &UserId, THandler< FAccelByteModelsUserRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| GetUserRecord(FString const &Key, THandler< FAccelByteModelsUserRecord > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| HttpClient (defined in AccelByte::FApiBase) | AccelByte::FApiBase | protected |
| HttpRef (defined in AccelByte::FApiBase) | AccelByte::FApiBase | protected |
| ReplaceGameRecord(FString const &Key, FJsonObject RecordRequest, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceGameRecordCheckLatest(FString const &Key, FDateTime const LastUpdated, FJsonObjectWrapper RecordRequest, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceGameRecordCheckLatest(int TryAttempt, FString const &Key, FJsonObjectWrapper RecordRequest, THandlerPayloadModifier< FJsonObjectWrapper, FJsonObjectWrapper > const &PayloadModifier, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecord(const FString &Key, bool bSetPublic, const FJsonObject &RecordRequest, const FVoidHandler &OnSuccess, const FErrorHandler &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecord(FString const &Key, FJsonObject RecordRequest, bool IsPublic, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecordCheckLatest(FString const &Key, FDateTime const LastUpdated, FJsonObjectWrapper RecordRequest, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecordCheckLatest(int TryAttempt, FString const &Key, FJsonObjectWrapper RecordRequest, THandlerPayloadModifier< FJsonObjectWrapper, FJsonObjectWrapper > const &PayloadModifier, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecordCheckLatest(FString const &Key, FDateTime LastUpdated, FJsonObjectWrapper RecordRequest, THandler< FAccelByteModelsReplaceUserRecordResponse > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| ReplaceUserRecordCheckLatest(int TryAttempt, FString const &Key, FJsonObjectWrapper RecordRequest, THandlerPayloadModifier< FJsonObjectWrapper, FJsonObjectWrapper > const &PayloadModifier, THandler< FAccelByteModelsReplaceUserRecordResponse > const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| SaveGameRecord(FString const &Key, FJsonObject RecordRequest, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| SaveUserRecord(const FString &Key, bool bSetPublic, const FJsonObject &RecordRequest, const FVoidHandler &OnSuccess, const FErrorHandler &OnError) | AccelByte::Api::CloudSave | |
| SaveUserRecord(FString const &Key, FJsonObject RecordRequest, bool IsPublic, FVoidHandler const &OnSuccess, FErrorHandler const &OnError) | AccelByte::Api::CloudSave | |
| SetApiClient(TSharedPtr< AccelByte::FApiClient, ESPMode::ThreadSafe > const &InApiClient) (defined in AccelByte::FApiBase) | AccelByte::FApiBase | |
| SettingsRef (defined in AccelByte::FApiBase) | AccelByte::FApiBase | protected |
| ValidateAccelByteId(FString const &Id, EAccelByteIdHypensRule HypenRule, FString const &ErrorMessage, T const &OnError) (defined in AccelByte::FApiBase) | AccelByte::FApiBase | inlineprotected |
| ~CloudSave() (defined in AccelByte::Api::CloudSave) | AccelByte::Api::CloudSave | virtual |