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UABServerInventory Class Reference
Inheritance diagram for UABServerInventory:

Public Member Functions

void SetServerApiClient (AccelByte::FServerApiClientPtr const &NewServerApiClientPtr)
void GetInventories (FDModelsPaginatedUserInventoriesResponse const &OnSuccess, FDErrorHandler const &OnError, FString const &UserId=TEXT(""), FString const &InventoryConfigurationCode=TEXT(""), EAccelByteInventoriesSortBy SortBy=EAccelByteInventoriesSortBy::CREATED_AT_DESC, int32 Limit=20, int32 Offset=0)
void CreateInventory (FAccelByteModelsCreateInventoryRequest const &CreateInventoryRequest, FDModelsUserInventoryResponse const &OnSuccess, FDErrorHandler const &OnError)
void GetInventory (FString const &InventoryId, FDModelsUserInventoryResponse const &OnSuccess, FDErrorHandler const &OnError)
void UpdateInventory (FString const &InventoryId, FAccelByteModelsUpdateInventoryRequest const &UpdateInventoryRequest, FDModelsUserInventoryResponse const &OnSuccess, FDErrorHandler const &OnError)
void UpdateAllUserInventories (FString const &UserId, FString const &InventoryConfigurationCode, FAccelByteModelsUpdateInventoryRequest const &UpdateInventoryRequest, FDModelsUpdateAllInventoriesResponse const &OnSuccess, FDErrorHandler const &OnError)
void DeleteInventory (FString const &InventoryId, FAccelByteModelsDeleteInventoryRequest const &DeleteInventoryRequest, FDHandler const &OnSuccess, FDErrorHandler const &OnError)
void GetInventoryAllItems (FString const &InventoryId, FDModelsPaginatedUserItemsResponse const &OnSuccess, FDErrorHandler const &OnError, EAccelByteUserItemsSortBy const &SortBy=EAccelByteUserItemsSortBy::CREATED_AT_DESC, int32 Limit=20, int32 Offset=0, FString const &SourceItemId=TEXT(""), FString const &Tags=TEXT(""))
void GetInventoryItem (FString const &InventoryId, FString const &SlotId, FString const &SourceItemId, FDModelsUserItemResponse const &OnSuccess, FDErrorHandler const &OnError)
void ConsumeInventoryItem (FString const &UserId, FString const &InventoryId, FAccelByteModelsConsumeUserItemsRequest const &ConsumedItemsRequest, FDModelsUserItemResponse const &OnSuccess, FDErrorHandler const &OnError)
void BulkUpdateInventoryItems (FString const &UserId, FString const &InventoryId, TArray< FAccelByteModelsUpdateInventoryItemRequest > const &UpdatedItemsRequest, FDModelsUpdateInventoryItemsResponses const &OnSuccess, FDErrorHandler const &OnError)
void SaveInventoryItemByInventoryId (FString const &UserId, FString const &InventoryId, FAccelByteModelsSaveInventoryItemByInventoryIdRequest const &SaveItemRequest, FDModelsUserItemResponse const &OnSuccess, FDErrorHandler const &OnError)
void BulkDeleteUserInventoryItems (FString const &UserId, FString const &InventoryId, TArray< FAccelByteModelsDeleteUserInventoryItemsRequest > const &DeletedItemsRequest, FDModelsDeleteUserItemsResponses const &OnSuccess, FDErrorHandler const &OnError)
void SaveInventoryItem (FString const &UserId, FAccelByteModelsSaveInventoryItemRequest const &SaveItemRequest, FDModelsUserItemResponse const &OnSuccess, FDErrorHandler const &OnError)
void BulkSaveInventoryItems (FString const &UserId, TArray< FAccelByteModelsSaveInventoryItemRequest > const &SaveItemsRequests, FDModelsSaveInventoryItemsResponses const &OnSuccess, FDErrorHandler const &OnError)
void BulkSaveInventoryItemsByInventoryId (FString const &UserId, FString const &InventoryId, TArray< FAccelByteModelsSaveInventoryItemByInventoryIdRequest > const &SaveItemsRequests, FDModelsSaveInventoryItemsResponses const &OnSuccess, FDErrorHandler const &OnError)
void SyncUserEntitlement (FString const &UserId, FDHandler const &OnSuccess, FDErrorHandler const &OnError)