Loading...
Searching...
No Matches
UABBinaryCloudSave Class Reference
Inheritance diagram for UABBinaryCloudSave:

Public Member Functions

void SetApiClient (AccelByte::FApiClientPtr const &NewApiClientPtr)
void SaveUserBinaryRecord (FString const &Key, bool bIsPublic, FString const &FileType, FDHandler const &OnSuccess, FDErrorHandler const &OnError)
void GetCurrentUserBinaryRecord (FString const &Key, FDModelsUserBinaryRecord const &OnSuccess, FDErrorHandler const &OnError)
void GetPublicUserBinaryRecord (FString const &Key, FString const &UserId, FDModelsUserBinaryRecord const &OnSuccess, FDErrorHandler const &OnError)
void BulkGetCurrentUserBinaryRecords (TArray< FString > const &Keys, FDModelsListUserBinaryRecords const &OnSuccess, FDErrorHandler const &OnError)
void BulkGetPublicUserBinaryRecordsByKeys (TArray< FString > const &Keys, FString const &UserId, FDModelsListUserBinaryRecords const &OnSuccess, FDErrorHandler const &OnError)
void BulkGetPublicUserBinaryRecordsByUserIds (FString const &Key, TArray< FString > const &UserIds, FDModelsListUserBinaryRecords const &OnSuccess, FDErrorHandler const &OnError)
void BulkQueryCurrentUserBinaryRecords (FString const &Query, FDModelsPaginatedUserBinaryRecords const &OnSuccess, FDErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20)
void BulkQueryPublicUserBinaryRecords (FString const &UserId, FDModelsPaginatedUserBinaryRecords const &OnSuccess, FDErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20)
void UpdateUserBinaryRecordFile (FString const &Key, FString const &FileType, FString const &FileLocation, FDModelsUserBinaryRecord const &OnSuccess, FDErrorHandler const &OnError)
void UpdateUserBinaryRecordMetadata (FString const &Key, bool bIsPublic, FDModelsUserBinaryRecord const &OnSuccess, FDErrorHandler const &OnError)
void DeleteUserBinaryRecord (FString const &Key, FDHandler const &OnSuccess, FDErrorHandler const &OnError)
void RequestUserBinaryRecordPresignedUrl (FString const &Key, FString const &FileType, FDModelsBinaryInfo const &OnSuccess, FDErrorHandler const &OnError)
void GetGameBinaryRecord (FString const &Key, FDModelsGameBinaryRecord const &OnSuccess, FDErrorHandler const &OnError)
void BulkGetGameBinaryRecords (TArray< FString > const &Keys, FDModelsListGameBinaryRecords const &OnSuccess, FDErrorHandler const &OnError)
void BulkQueryGameBinaryRecords (FString const &Query, FDModelsPaginatedGameBinaryRecords const &OnSuccess, FDErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20)