Data Model for User Achievement progression.
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#include <AccelByteAchievementModels.h>
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FString | Id {} |
| | Unique Id for User Achievement's identifier.
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TMap< FString, FString > | Name {} |
| | List of the localized name of the Achievement using KV-pairs. The Key is the language code in ISO 639-1 and the Value is the localized name.
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FString | AchievementCode {} |
| | Achievement code.
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FString | AchievedAt {} |
| | The time when user achieved the Achievement (ISO 8601).
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float | LatestValue {} |
| | The last updated value of the Achievement.
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int32 | Status {} |
| | User Achievement's status. (1: In-Progress, 2: Unlocked).
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Data Model for User Achievement progression.