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void | SetApiClient (AccelByte::FApiClientPtr const &NewApiClientPtr) |
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void | SaveUserRecord (FString const &Key, FJsonObjectWrapper const &RecordRequest, bool IsPublic, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | GetUserRecord (FString const &Key, FDModelsUserRecord const &OnSuccess, FDErrorHandler const &OnError) |
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void | GetPublicUserRecord (FString const &Key, FString const &UserId, FDModelsUserRecord const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceUserRecord (FString const &Key, FJsonObjectWrapper const &RecordRequest, bool IsPublic, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceUserRecordCheckLatest (FString const &Key, FDateTime const &LastUpdated, FJsonObjectWrapper const &RecordRequest, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceUserRecordCheckLatestRetry (int TryAttempt, FString const &Key, FJsonObjectWrapper const &RecordRequest, FDPayloadJsonObject const &PayloadModifier, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceUserRecordCheckLatestWithResponse (FString const &Key, FDateTime const &LastUpdated, FJsonObjectWrapper const &RecordRequest, FDModelsReplaceUserRecordResponse const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceUserRecordCheckLatestRetryWithResponse (int TryAttempt, FString const &Key, FJsonObjectWrapper const &RecordRequest, FDPayloadJsonObject const &PayloadModifier, FDModelsReplaceUserRecordResponse const &OnSuccess, FDErrorHandler const &OnError) |
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void | DeleteUserRecord (FString const &Key, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | SaveGameRecord (FString const &Key, FJsonObjectWrapper const &RecordRequest, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | GetGameRecord (FString const &Key, FDModelsGameRecord const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceGameRecord (FString const &Key, FJsonObjectWrapper const &RecordRequest, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceGameRecordCheckLatest (FString const &Key, FDateTime const &LastUpdated, FJsonObjectWrapper const &RecordRequest, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | ReplaceGameRecordCheckLatestRetry (int TryAttempt, FString const &Key, FJsonObjectWrapper const &RecordRequest, FDPayloadJsonObject const &PayloadModifier, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | DeleteGameRecord (FString const &Key, FDHandler const &OnSuccess, FDErrorHandler const &OnError) |
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void | BulkGetUserRecords (TArray< FString > const &Keys, FDModelsListUserRecords const &OnSuccess, FDErrorHandler const &OnError) |
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void | BulkGetGameRecords (TArray< FString > const &Keys, FDModelsListGameRecords const &OnSuccess, FDErrorHandler const &OnError) |
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void | BulkGetOtherPlayerPublicRecordKeys (FString const &UserId, FDModelsPaginatedBulkGetPublicUserRecordKeysResponse const &OnSuccess, FDErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20) |
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void | BulkGetCurrentPlayerPublicRecordKeys (FDModelsPaginatedBulkGetPublicUserRecordKeysResponse const &OnSuccess, FDErrorHandler const &OnError, int32 const &Offset=0, int32 const &Limit=20) |
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void | BulkGetOtherPlayerPublicRecords (FString const &UserId, TArray< FString > const &Keys, FDModelsListUserRecords const &OnSuccess, FDErrorHandler const &OnError) |