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Commerce & Monetization

Store, inventory, entitlements, virtual currency, and in-game economy. More...

Classes

class  AccelByte::Api::Category
 Category API for buying things from the online store. The category has tree data structure. Each category has path, for example "/equipments/armor/legs". Items are grouped into a category. The root is equivalent to "/". More...
class  AccelByte::Api::Currency
 Currency API for getting information from Currency. More...
class  AccelByte::Api::Entitlement
 Entitlement API for checking user's ownership. User can query a list of item that belongs to him/her. More...
class  AccelByte::Api::Fulfillment
 Fulfillment API for user to fulfill an item to their entitlements. More...
class  AccelByte::Api::Inventory
 Provide APIs to access Inventory service. More...
class  AccelByte::Api::Item
 Item API for buying things from the online store. An item represents a single product sold in the online store. Each category has items inside it. You can get a list of items by criteria or by its ID. More...
class  AccelByte::Api::Order
 Order is used to purchase something from the online store. More...
class  AccelByte::Api::StoreDisplay
 StoreDisplayAPI its to display Items in Item Shop/Store and to configure items on the View. More...
class  AccelByte::Api::Wallet
 Wallet API for buying things from the online store; a wallet can be a virtual or real currency. More...
class  AccelByte::FAccelByteEntitlementTokenGenerator

Detailed Description

Store, inventory, entitlements, virtual currency, and in-game economy.

This module handles all e-commerce and monetization features:

  • Virtual currency (coins, gems, etc.)
  • Player wallets and transactions
  • In-game store and catalog
  • Item browsing and purchasing
  • Order processing and fulfillment
  • Entitlement management (ownership, grants)
  • Inventory system
  • Store categories and displays