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Here is a list of all documented functions with links to the class documentation for each member:
- b -
BackCalculateServerTime() :
AccelByte::FAccelByteTimeManager
BanGroupUserChat() :
AccelByte::Api::Chat
BanSingleUser() :
AccelByte::GameServerApi::ServerUser
BatchGetPublicGameProfiles() :
AccelByte::Api::GameProfile
BatchGetPublicUserProfileInfos() :
AccelByte::Api::UserProfile
BlockPlayer() :
AccelByte::Api::Lobby
BlockUser() :
AccelByte::Api::Chat
BulkAcceptPolicyVersions() :
AccelByte::Api::Agreement
BulkClaimRewards() :
AccelByte::Api::SeasonPass
BulkCreatePSNEvent() :
AccelByte::GameServerApi::ServerAchievement
BulkDeleteInventoryItems() :
AccelByte::Api::Inventory
BulkDeleteUserInventoryItems() :
AccelByte::GameServerApi::ServerInventory
BulkFetchStatItemsValue() :
AccelByte::Api::Statistic
,
AccelByte::GameServerApi::ServerStatistic
BulkFetchUserStatItemValues() :
AccelByte::GameServerApi::ServerStatistic
BulkFriendRequest() :
AccelByte::Api::Lobby
BulkGetContentByShareCode() :
AccelByte::Api::UGC
BulkGetContentByShareCodeV2() :
AccelByte::Api::UGC
BulkGetCurrentPlayerPublicRecordKeys() :
AccelByte::Api::CloudSave
BulkGetCurrentUserBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkGetGameBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkGetGameRecords() :
AccelByte::Api::CloudSave
BulkGetItemsById() :
AccelByte::GameServerApi::ServerEcommerce
BulkGetItemsBySkus() :
AccelByte::GameServerApi::ServerEcommerce
BulkGetLocaleItems() :
AccelByte::Api::Item
BulkGetOtherPlayerPublicRecordKeys() :
AccelByte::Api::CloudSave
BulkGetOtherPlayerPublicRecords() :
AccelByte::Api::CloudSave
BulkGetPlayerAttributes() :
AccelByte::GameServerApi::ServerSession
BulkGetPlayerRecordSize() :
AccelByte::GameServerApi::ServerCloudSave
BulkGetPublicUserBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkGetPublicUserProfileInfos() :
AccelByte::Api::UserProfile
BulkGetPublicUserProfileInfosV2() :
AccelByte::Api::UserProfile
BulkGetPublicUserRecord() :
AccelByte::Api::CloudSave
BulkGetUserByOtherPlatformUserIds() :
AccelByte::Api::User
BulkGetUserByOtherPlatformUserIdsV4() :
AccelByte::Api::User
BulkGetUserPresence() :
AccelByte::Api::Lobby
BulkGetUserPresenceV2() :
AccelByte::Api::Lobby
BulkGetUserRecord() :
AccelByte::GameServerApi::ServerCloudSave
BulkGetUserRecords() :
AccelByte::Api::CloudSave
BulkGetUserRecordsByKeys() :
AccelByte::GameServerApi::ServerCloudSave
BulkGetUserSessionProgression() :
AccelByte::GameServerApi::ServerSeasonPass
BulkQueryCurrentUserBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkQueryGameBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkQueryPublicUserBinaryRecords() :
AccelByte::Api::BinaryCloudSave
BulkReplaceUserRecord() :
AccelByte::GameServerApi::ServerCloudSave
BulkResetMultipleUserStatItemsValue() :
AccelByte::Api::Statistic
,
AccelByte::GameServerApi::ServerStatistic
BulkResetUserStatItemsValues() :
AccelByte::GameServerApi::ServerStatistic
BulkSaveInventoryItems() :
AccelByte::GameServerApi::ServerInventory
BulkSaveInventoryItemsByInventoryId() :
AccelByte::GameServerApi::ServerInventory
BulkUnlockAchievement() :
AccelByte::Api::Achievement
,
AccelByte::GameServerApi::ServerAchievement
BulkUpdateInventoryItems() :
AccelByte::Api::Inventory
,
AccelByte::GameServerApi::ServerInventory
BulkUpdateMultipleUserStatItemsValue() :
AccelByte::GameServerApi::ServerStatistic
BulkUpdateUserStatItemsValue() :
AccelByte::Api::Statistic
BulkUpdateUserStatItemValue() :
AccelByte::GameServerApi::ServerStatistic
BytesToFString() :
FAccelByteArrayByteFStringConverter