Here is a list of all documented functions with links to the class documentation for each member:
- c -
- CalculateFail() : AccelByte::FAccelByteNetworkConditioner
- Cancel() : AccelByte::FAccelByteCancellationToken, AccelByte::FAccelByteCancellationTokenSource, AccelByte::FAccelByteTask, AccelByte::FHttpRetryTask
- CancelAccountDeletion() : AccelByte::Api::GDPR
- CancelFriendRequest() : AccelByte::Api::Lobby
- CancelGameSessionInvitation() : AccelByte::Api::Session
- CancelGroupMemberInvitation() : AccelByte::Api::Group, UABGroup
- CancelJoinGroupRequest() : AccelByte::Api::Group, UABGroup
- CancelOrder() : AccelByte::Api::Order
- CancelPartyInvitation() : AccelByte::Api::Session
- CancelTicket() : AccelByte::Api::LoginQueue
- ChangePolicyPreferences() : AccelByte::Api::Agreement
- ChangeUserRegion() : AccelByte::Api::Lobby
- CheckBalance() : AccelByte::GameServerApi::ServerEcommerce
- CheckoutProduct() : AccelByte::IAccelBytePlatformWrapper
- CheckUserAccountAvailability() : AccelByte::Api::User
- ClaimAccessToken() : AccelByte::Api::User
- ClaimGlobalAchievements() : AccelByte::Api::Achievement
- ClaimReward() : AccelByte::Api::Challenge, AccelByte::GameServerApi::ServerChallenge
- ClaimRewards() : AccelByte::Api::SeasonPass
- Clear() : AccelByte::FAccelByteNotificationBuffer
- ClearCache() : AccelByte::Core::FAccelByteHttpCache
- ClearMessageFailRate() : AccelByte::FAccelByteNetworkConditioner
- ClearPlatformPresenceChangedDelegates() : AccelByte::FAccelBytePlatformHandler
- CollectMetrics() : AccelByte::GameServerApi::ServerMetricExporter
- CompleteAbsoluteFilePath() : AccelByte::DataStorageBinaryFile
- ComposeLobbyConnectedNotification() : AccelByte::FAccelByteNotificationSenderUtility
- ComposeMMv2Notification() : AccelByte::FAccelByteNotificationSenderUtility
- ComposeSessionNotification() : AccelByte::FAccelByteNotificationSenderUtility
- ConfigureAutoShutdown() : AccelByte::GameServerApi::ServerDSM
- Connect() : AccelByte::Api::Chat, AccelByte::Api::Lobby, AccelByte::GameServerApi::ServerAMS, AccelByte::GameServerApi::ServerDSHub
- ConsumeInventoryItem() : AccelByte::GameServerApi::ServerInventory
- ConsumeProduct() : AccelByte::IAccelBytePlatformWrapper
- ConsumeUserEntitlement() : AccelByte::Api::Entitlement, AccelByte::GameServerApi::ServerEcommerce
- ConsumeUserInventoryItem() : AccelByte::Api::Inventory
- Contains() : AccelByte::Core::FAccelByteLRUCache< T >
- ConvertAccelByteGeneralSortByToString() : FAccelByteUtilities
- ConvertExistingCache() : AccelByte::DataStorageBinaryFile, AccelByte::IAccelByteDataStorage
- ConvertOldCacheToNewFormat() : AccelByte::DataStorageBinaryFile
- CopyFile() : AccelByte::DataStorageBinaryFile
- Create() : AccelByte::AccelByteWebSocket
- CreateAdminGameRecord() : AccelByte::GameServerApi::ServerCloudSave
- CreateAdminUserRecord() : AccelByte::GameServerApi::ServerCloudSave
- CreateBackfillTicket() : AccelByte::GameServerApi::ServerMatchmakingV2
- CreateChannel() : AccelByte::Api::UGC
- CreateChannelChat() : AccelByte::GameServerApi::ServerChat
- CreateContent() : AccelByte::Api::UGC
- CreateContentV2() : AccelByte::Api::UGC
- CreateDistributionReceiver() : AccelByte::Api::Entitlement
- CreateGameBinaryRecord() : AccelByte::GameServerApi::ServerBinaryCloudSave
- CreateGameProfile() : AccelByte::Api::GameProfile
- CreateGameSession() : AccelByte::Api::Session, AccelByte::Api::SessionBrowser, AccelByte::GameServerApi::ServerSession, AccelByte::GameServerApi::ServerSessionBrowser
- CreateGroup() : AccelByte::Api::Group, UABGroup
- CreateGroupTopic() : AccelByte::Api::Chat
- CreateHeadlessAccountAndLogin() : AccelByte::Api::User
- CreateHeadlessAccountAndLoginV4() : AccelByte::Api::User
- CreateHeadlessAccountAndResponseToken() : AccelByte::Api::Oauth2, Oauth2
- CreateHeadlessAccountAndResponseTokenV4() : AccelByte::Api::Oauth2, Oauth2
- CreateInventory() : AccelByte::GameServerApi::ServerInventory
- CreateKey() : AccelByte::FRSAEncryptionOpenSSL
- CreateMatchTicket() : AccelByte::Api::MatchmakingV2
- CreateNewOrder() : AccelByte::Api::Order
- CreateParty() : AccelByte::Api::Session
- CreatePersonalTopic() : AccelByte::Api::Chat
- CreateSlot() : AccelByte::Api::CloudStorage
- CreateUserProfile() : AccelByte::Api::UserProfile
- CreateUserStatItems() : AccelByte::Api::Statistic, AccelByte::GameServerApi::ServerStatistic
- CreateV2Group() : AccelByte::Api::Group, UABGroup
- CreditUserWallet() : AccelByte::GameServerApi::ServerEcommerce
- CreditUserWalletV2() : AccelByte::GameServerApi::ServerEcommerce