Loading...
Searching...
No Matches
FAccelByteTimerObject Class Reference

#include <AccelByteTimerObject.h>

Inheritance diagram for FAccelByteTimerObject:

Public Member Functions

bool Start (int64 ExpirationTimeMs, const FTimerDelegate &InDelegate)
bool StartIn (int64 StartInMs, const FTimerDelegate &InDelegate)
void Stop ()
FORCEINLINE bool IsComplete () const
FORCEINLINE bool IsStarted () const

Protected Member Functions

virtual bool IsTickable () const override
virtual void Tick (float DeltaTime) override
virtual TStatId GetStatId () const override

Detailed Description

This class will automatically register to gamethread tickable objects. Start() function will make Tick() active When current time reached ExpirationTimeMs, the Delegate will be invoked once